The account is about 6.8 years old.
Trust score
This score is not cheat detection and has nothing to do with Valve's Trust Factor. It is a statistical context indicator derived from public Steam data and official match records. The cards below show how the score was formed. Method →
Level reflects long-term investment in the account.
The profile is public but game details are hidden; the statistics cannot be verified.
No VAC or game ban on record.
No community or trade restriction.
The game library is private.
Friend count correlates with organic use of the account.
Not enough shot data.
Not enough kill data.
Not enough match data.
Headshot rate is somewhat above expectations. This can happen with experienced players. From 50 official matches.
K/D ratio is in the expected range (0.70–1.45). From 50 matches, 761 kills.
The headshot rate is high but varies from match to match by an ordinary amount.
Accuracy is in the expected range (15.0%–32.0%). Measured from match demos; knife and grenade throws excluded.
8 of 455 kills were taken through a wall. Shooting through walls on known angles is part of normal play.
15 of 455 kills were taken through smoke. Spraying into smoke is a common tactic.
786 matches, no bans — a long-established account.
Headshots is in the expected range (28.0%–58.0%). K/D is in the expected range (0.75–1.50). From 23 matches we measured one by one.
Somewhat higher on the Valve side; ordinary for different opponent pools. Valve 57.6%, FACEIT 46.0% (official matches).
Game statistics are private
This player's Steam privacy settings do not make "Game details" public, so lifetime counters (total kills, accuracy and so on) cannot be read. You can still see the data that comes from official match records.