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All players · from demos
Reading the two maps side by side tells you how the map is played: where CT deaths cluster is where T applies pressure, and where T deaths cluster is the angles CT holds. For the per-player version, see the Maps tab on profile pages.
Opening duel
first contact of the round
CT takes first blood
62.5%
T takes first blood
37.5%
The opener wins the round
73.3%
CT / T conversion
90% / 33%
The opening duel is the first death of the round and the single event that shapes it most. The maps show where the killer stood — that is, from which angles first contact is made on that map. The higher the "opener wins the round" rate, the less the map forgives a mistake; the lower it is, the more a comeback is possible.